Media Assembly: System. Windows in System. This class knows where to find the PlayReady License Server and how to request a license from that server. This class can be subclassed and overridden to provide custom license-acquiring behavior, such as adding business data or authentication tokens to the request. Through AcquireLicenseAsync methods calls. If you use a LicenseAcquirer instance in state 1, then for the rest of its lifetime, you can only use it through that MediaElement.
If you use a LicenseAcquirer instance through AcquireLicenseAsync methods calls, then it cannot be assigned to a MediaElement even after the AcquireLicenseAsync operation has fully completed. When you create a LicenseAcquirer instance, it is in neither state 1 nor state 2. State 1 is only entered when the LicenseAcquirer instance is actually assigned to the MediaElement.
State 2 is entered when AcquireLicenseAsync is first called regardless of success or failure of the operation. You can create a derived class from the LicenseAcquirer class and add custom logic like adding your own custom authentication scheme to the license request.
The following example shows how to override the LicenseAcquirer class named "ManualLicenseAcquirer" and have a MediaElement use it to acquire the license. In offline scenarios, users download a content file before they play it. Because downloading a media file can take time and bandwidth, consider validating the user license before allowing the download, instead of validating when the user attempts playback.
The following example shows how to do this. The following application uses a key identifier and an authentication token to send a license acquisition request to the license server. The license server responds with a license and the URL from which to download the content. The AcquireLicenseAsync call completes after starting the license acquisition but without waiting for the long content download operation to finish. If I skip that page, it quits.
Again when I try playing the music it again opens the browser and tells me to download the game. Any help would be appreciated. Thank you. Join Date Sep Posts RE: Windows Media acquiring license problem Well dude, anything download from iTunes secured website should not behave like this.
Windows Store uses the same license as your Windows Operating System. In this case, the Window Store application remains stuck at the acquiring license stage. The causes behind this issue could either be with the Microsoft account used to log in to the Microsoft Store or the Store application itself. It might have also been caused by a virus or malware modifying the files of the system.
If the date or time on the system is incorrect, the Windows Store would be unable to read the license. This needs to be checked before anything else. In case the date or time is incorrect, it could be corrected as follows:. Search for Command Prompt in the Windows Search bar and right-click on it.
Select Run as Administrator. The download time will vary, depending on your internet connection. A product key. Your character product key not required for digital licenses.
For help finding it, go to Find your Windows product key. After you've created the installation media, you can reset or reinstall Windows.
To learn more, go to Recovery options in Windows. Windows 10 Windows 8. Need more help? Join the discussion.
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